#104614: "Allow temporary seat to persist until movement"
Пра што гэтая справаздача?
Што адбылося? Калі ласка, абярыце з ніжэй прапісаныя
Што адбылося? Калі ласка, абярыце з ніжэй прапісаныя
Калі ласка, праверце, ці існуе ўжо справаздача на тую ж тэму
Калі гэта так, ПРАГАЛАСУЙЦЕ за гэтую справаздачу. Справаздачы з найбольшай колькасцю галасоў будуць разглядацца У ПЕРШУЮ ЧАРГУ!
| # | Status | Votes | Game | Type | Title | Last update |
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Дэталёвае апісанне
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• Калі ласка, скапіруйце тэкст памылкі, якую вы бачыце на экране (калі яна ёсць).
The temporary seat is a one-time extra passenger load, which means it disappears as soon as any of your passengers are deplaned. However, it also disappears even if you deplane a passenger at your starting position. This can be very frustrating if you accidentally clicked on the wrong passenger and would of course not be an issue in the physical game. It would be great if the temporary seat could persist until "takeoff", which is to say until your first movement.
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• Калі ласка, растлумачце, што вы хацелі зрабіць, што вы зрабілі і што здарылася
• Якім браўзэрам вы карыстаецеся?
Google Chrome v119
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• Калі ласка, скапіруйце тэкст на англійскай замест перакладу на ваш мову. If you have a screenshot of this bug (good practice), you can use a picture hosting service of your choice (snipboard.io for example) to upload it and copy/paste the link here. Дзе можна знайсьці гэты тэкст у сістэме перакладу? Калі так, ці быў ён перакладзены больш за 24 гадзін таму?
The temporary seat is a one-time extra passenger load, which means it disappears as soon as any of your passengers are deplaned. However, it also disappears even if you deplane a passenger at your starting position. This can be very frustrating if you accidentally clicked on the wrong passenger and would of course not be an issue in the physical game. It would be great if the temporary seat could persist until "takeoff", which is to say until your first movement.
• Якім браўзэрам вы карыстаецеся?
Google Chrome v119
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• Калі ласка, дакладна і коратка апішыце сваю прапанову, каб зрабіць яе найбольш даступнай для разумення.
The temporary seat is a one-time extra passenger load, which means it disappears as soon as any of your passengers are deplaned. However, it also disappears even if you deplane a passenger at your starting position. This can be very frustrating if you accidentally clicked on the wrong passenger and would of course not be an issue in the physical game. It would be great if the temporary seat could persist until "takeoff", which is to say until your first movement.
• Якім браўзэрам вы карыстаецеся?
Google Chrome v119
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• Што было намалявана на экране, калі вас заблакавала? (Пусты экран? Частка гульнявога стала? Паведамленне пра памылку?)
The temporary seat is a one-time extra passenger load, which means it disappears as soon as any of your passengers are deplaned. However, it also disappears even if you deplane a passenger at your starting position. This can be very frustrating if you accidentally clicked on the wrong passenger and would of course not be an issue in the physical game. It would be great if the temporary seat could persist until "takeoff", which is to say until your first movement.
• Якім браўзэрам вы карыстаецеся?
Google Chrome v119
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• Якая частка правілаў не выкананая ў версіі BGA
The temporary seat is a one-time extra passenger load, which means it disappears as soon as any of your passengers are deplaned. However, it also disappears even if you deplane a passenger at your starting position. This can be very frustrating if you accidentally clicked on the wrong passenger and would of course not be an issue in the physical game. It would be great if the temporary seat could persist until "takeoff", which is to say until your first movement.
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• Ці відаць парушэнне правілаў у паўторы гульні? Калі так, то на якім хаду?
• Якім браўзэрам вы карыстаецеся?
Google Chrome v119
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• Якое гульнявое дзеянне вы хацелі зрабіць?
The temporary seat is a one-time extra passenger load, which means it disappears as soon as any of your passengers are deplaned. However, it also disappears even if you deplane a passenger at your starting position. This can be very frustrating if you accidentally clicked on the wrong passenger and would of course not be an issue in the physical game. It would be great if the temporary seat could persist until "takeoff", which is to say until your first movement.
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• Што вы спрабавалі зрабіць, каб выканаць гэтае гульнявое дзеянне?
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• Што адбылося, калі вы паспрабавалі зрабіць гэта (паведамленне пра памылку, паведамленне ў радку стану гульні ...)?
• Якім браўзэрам вы карыстаецеся?
Google Chrome v119
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• На якім кроку гульні адбылася праблема (якая была інструкцыя ў той момант у гульні)?
The temporary seat is a one-time extra passenger load, which means it disappears as soon as any of your passengers are deplaned. However, it also disappears even if you deplane a passenger at your starting position. This can be very frustrating if you accidentally clicked on the wrong passenger and would of course not be an issue in the physical game. It would be great if the temporary seat could persist until "takeoff", which is to say until your first movement.
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• Што адбылося, калі вы паспрабавалі здзейсніць гульнявое дзеянне (паведамленне пра памылку, паведамленне ў радку стану гульні ...)?
• Якім браўзэрам вы карыстаецеся?
Google Chrome v119
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• Калі ласка, апішыце памылку адлюстравання. If you have a screenshot of this bug (good practice), you can use a picture hosting service of your choice (snipboard.io for example) to upload it and copy/paste the link here.
The temporary seat is a one-time extra passenger load, which means it disappears as soon as any of your passengers are deplaned. However, it also disappears even if you deplane a passenger at your starting position. This can be very frustrating if you accidentally clicked on the wrong passenger and would of course not be an issue in the physical game. It would be great if the temporary seat could persist until "takeoff", which is to say until your first movement.
• Якім браўзэрам вы карыстаецеся?
Google Chrome v119
-
• Калі ласка, скапіруйце тэкст на англійскай замест перакладу на ваш мову. If you have a screenshot of this bug (good practice), you can use a picture hosting service of your choice (snipboard.io for example) to upload it and copy/paste the link here. Дзе можна знайсьці гэты тэкст у сістэме перакладу? Калі так, ці быў ён перакладзены больш за 24 гадзін таму?
The temporary seat is a one-time extra passenger load, which means it disappears as soon as any of your passengers are deplaned. However, it also disappears even if you deplane a passenger at your starting position. This can be very frustrating if you accidentally clicked on the wrong passenger and would of course not be an issue in the physical game. It would be great if the temporary seat could persist until "takeoff", which is to say until your first movement.
• Якім браўзэрам вы карыстаецеся?
Google Chrome v119
-
• Калі ласка, дакладна і коратка апішыце сваю прапанову, каб зрабіць яе найбольш даступнай для разумення.
The temporary seat is a one-time extra passenger load, which means it disappears as soon as any of your passengers are deplaned. However, it also disappears even if you deplane a passenger at your starting position. This can be very frustrating if you accidentally clicked on the wrong passenger and would of course not be an issue in the physical game. It would be great if the temporary seat could persist until "takeoff", which is to say until your first movement.
• Якім браўзэрам вы карыстаецеся?
Google Chrome v119
Гісторыя справаздачы
We expected the BGA implementation to honor this rule when we swapped passengers between planes at an airport (without moving) in order to return an unintentionally-purchased temporary seat token. We did not expect the log to say: "Beaver614 recovers Temporary Seat".
Table #535044036, Move #283
A better usability fix would be to launch a confirmation dialog whenever a player holding a temporary seat token and having a full airplane attempts to drop off a passenger at an airport that is not that passenger's destination.
And it would be more accurate for the UI to either remove or strikethrough the "Temp seat" chip in the player card area as soon as the token has been spent (which happens at boarding time).
The temp seat chip becomes translucent when it's "pending" -- meaning it has been consumed, but the above-described flexibility for misclicks is active. At this point, you've loaded an extra passenger into the seat, but you could change your mind if you so wish. This flexibility ends -- your decision to use the temp seat becomes permanent -- when you either move or when the round ends, at which point the temp speed chip is removed from the UI.
As a developer, you should not change game mechanics for UX purposes.
Instead, why not communicate these helpful nudges by using confirmation popups?
Дадайце да гэтага дакладу
- Іншая Табліца ID / ID ходу
- Ці F5 вырашыла Вашу праблему?
- Ці з'яўлялася праблема некалькі разоў? Кожны раз? Выпадкова?
- If you have a screenshot of this bug (good practice), you can use a picture hosting service of your choice (snipboard.io for example) to upload it and copy/paste the link here.
