#110003: "Randomize seat order when playing a rematch "
Пра што гэтая справаздача?
Што адбылося? Калі ласка, абярыце з ніжэй прапісаныя
Што адбылося? Калі ласка, абярыце з ніжэй прапісаныя
Калі ласка, праверце, ці існуе ўжо справаздача на тую ж тэму
Калі гэта так, ПРАГАЛАСУЙЦЕ за гэтую справаздачу. Справаздачы з найбольшай колькасцю галасоў будуць разглядацца У ПЕРШУЮ ЧАРГУ!
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Дэталёвае апісанне
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• Калі ласка, скапіруйце тэкст памылкі, якую вы бачыце на экране (калі яна ёсць).
We just started a (7 player) rematch and as far as I can tell we are seated in exactly the same places. This can have a pretty big impact in a game like this with such high neighbor interaction; I recommend that you implement truly random seat order, for reasons of fair competition, but also because it's fun to switch things up and play off of different people's styles.
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• Калі ласка, растлумачце, што вы хацелі зрабіць, што вы зрабілі і што здарылася
• Якім браўзэрам вы карыстаецеся?
Google Chrome v120
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• Калі ласка, скапіруйце тэкст на англійскай замест перакладу на ваш мову. Калі ў вас ёсць скрыншот гэтай памылкі (добрая звычка), вы можаце скарыстацца Imgur.com, каб загрузіць яго і ўставіць сюды спасылку.
We just started a (7 player) rematch and as far as I can tell we are seated in exactly the same places. This can have a pretty big impact in a game like this with such high neighbor interaction; I recommend that you implement truly random seat order, for reasons of fair competition, but also because it's fun to switch things up and play off of different people's styles.
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• Дзе можна знайсьці гэты тэкст у сістэме перакладу? Калі так, ці быў ён перакладзены больш за 24 гадзін таму?
• Якім браўзэрам вы карыстаецеся?
Google Chrome v120
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• Калі ласка, дакладна і коратка апішыце сваю прапанову, каб зрабіць яе найбольш даступнай для разумення.
We just started a (7 player) rematch and as far as I can tell we are seated in exactly the same places. This can have a pretty big impact in a game like this with such high neighbor interaction; I recommend that you implement truly random seat order, for reasons of fair competition, but also because it's fun to switch things up and play off of different people's styles.
• Якім браўзэрам вы карыстаецеся?
Google Chrome v120
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• Што было намалявана на экране, калі вас заблакавала? (Пусты экран? Частка гульнявога стала? Паведамленне пра памылку?)
We just started a (7 player) rematch and as far as I can tell we are seated in exactly the same places. This can have a pretty big impact in a game like this with such high neighbor interaction; I recommend that you implement truly random seat order, for reasons of fair competition, but also because it's fun to switch things up and play off of different people's styles.
• Якім браўзэрам вы карыстаецеся?
Google Chrome v120
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• Якая частка правілаў не выкананая ў версіі BGA
We just started a (7 player) rematch and as far as I can tell we are seated in exactly the same places. This can have a pretty big impact in a game like this with such high neighbor interaction; I recommend that you implement truly random seat order, for reasons of fair competition, but also because it's fun to switch things up and play off of different people's styles.
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• Ці відаць парушэнне правілаў у паўторы гульні? Калі так, то на якім хаду?
• Якім браўзэрам вы карыстаецеся?
Google Chrome v120
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• Якое гульнявое дзеянне вы хацелі зрабіць?
We just started a (7 player) rematch and as far as I can tell we are seated in exactly the same places. This can have a pretty big impact in a game like this with such high neighbor interaction; I recommend that you implement truly random seat order, for reasons of fair competition, but also because it's fun to switch things up and play off of different people's styles.
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• Што вы спрабавалі зрабіць, каб выканаць гэтае гульнявое дзеянне?
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• Што адбылося, калі вы паспрабавалі зрабіць гэта (паведамленне пра памылку, паведамленне ў радку стану гульні ...)?
• Якім браўзэрам вы карыстаецеся?
Google Chrome v120
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• На якім кроку гульні адбылася праблема (якая была інструкцыя ў той момант у гульні)?
We just started a (7 player) rematch and as far as I can tell we are seated in exactly the same places. This can have a pretty big impact in a game like this with such high neighbor interaction; I recommend that you implement truly random seat order, for reasons of fair competition, but also because it's fun to switch things up and play off of different people's styles.
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• Што адбылося, калі вы паспрабавалі здзейсніць гульнявое дзеянне (паведамленне пра памылку, паведамленне ў радку стану гульні ...)?
• Якім браўзэрам вы карыстаецеся?
Google Chrome v120
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• Калі ласка, апішыце памылку адлюстравання. Калі ў вас ёсць скрыншот гэтай памылкі (добрая звычка), вы можаце скарыстацца Imgur.com, каб загрузіць яго і ўставіць сюды спасылку.
We just started a (7 player) rematch and as far as I can tell we are seated in exactly the same places. This can have a pretty big impact in a game like this with such high neighbor interaction; I recommend that you implement truly random seat order, for reasons of fair competition, but also because it's fun to switch things up and play off of different people's styles.
• Якім браўзэрам вы карыстаецеся?
Google Chrome v120
-
• Калі ласка, скапіруйце тэкст на англійскай замест перакладу на ваш мову. Калі ў вас ёсць скрыншот гэтай памылкі (добрая звычка), вы можаце скарыстацца Imgur.com, каб загрузіць яго і ўставіць сюды спасылку.
We just started a (7 player) rematch and as far as I can tell we are seated in exactly the same places. This can have a pretty big impact in a game like this with such high neighbor interaction; I recommend that you implement truly random seat order, for reasons of fair competition, but also because it's fun to switch things up and play off of different people's styles.
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• Дзе можна знайсьці гэты тэкст у сістэме перакладу? Калі так, ці быў ён перакладзены больш за 24 гадзін таму?
• Якім браўзэрам вы карыстаецеся?
Google Chrome v120
-
• Калі ласка, дакладна і коратка апішыце сваю прапанову, каб зрабіць яе найбольш даступнай для разумення.
We just started a (7 player) rematch and as far as I can tell we are seated in exactly the same places. This can have a pretty big impact in a game like this with such high neighbor interaction; I recommend that you implement truly random seat order, for reasons of fair competition, but also because it's fun to switch things up and play off of different people's styles.
• Якім браўзэрам вы карыстаецеся?
Google Chrome v120
Гісторыя справаздачы
As game developers, we can control aspects of the game's specific implementation. We're not BGA employees, so we have no access to configure servers, elo ranking, turn timeouts, connectivity, etc.
Closing as not a game bug, but feel free to file a bug on the site level if this is a recurring problem for you.
That may be, but bear with me as I think I've found something worth trying. Specifically it looks like you have a variable available to you as devs:
> I believe the site already does what you're requesting when you do a rematch...maybe this should be marked as implemented?
No, we did make this game with the rematch button, and it did claim in the log that "Rematch with the exact same players detected: player order has been swapped." But, this is not true, they put us in the same seats. [This forum post](forum.boardgamearena.com/viewtopic.php?p=157139#p157139) says that what that message really means (contrary to its plain English) is that the player positions are identical but the first player has rotated by one. For a simultaneous-action game such as this, that means nothing changes at all. :(
Another message in that thread suggests that you can disable this rotation behavior: en.doc.boardgamearena.com/Game_meta-information:_gameinfos.inc.php#Disable_player_rotation_in_case_of_rematch
> // When doing a rematch, the player order is swapped using a "rotation" so the starting player is not the same
> // If you want to disable this, set this to true (even if the comment in your game file say the opposite).
> 'disable_player_order_swap_on_rematch' => false,
What would you like changed within the game's implementation given that we have no way of knowing whether this is a rematch?
I may have that wrong, but at the very least swapping order is useless for this game, if not actively counterproductive.
Here are some other threads I dug up about this:
forum.boardgamearena.com/viewtopic.php?p=45229#p45229 shows when it was originally implemented, mainly to appease players of 2p games, but affecting everyone
forum.boardgamearena.com/viewtopic.php?p=46949#p46949 shows the same site-wide dev defending the deterministic ordering, on the grounds that lots of people asked for it (linking back to the first thread).
But again, in the case of The Great Split, there is no upside to this turn order rotation, so IMO `disable-player-order-swap = True` will be a big improvement for your players.
Your second link even supports what I'm saying: This is controlled by BGA, not by individual game implementations.
What would you like changed *within this game's implementation* given that we have no way of knowing whether this is a rematch?
One step towards this goal is to turn off this (IMO ill-conceived) seat rotation feature. I suspect that would randomize all seatings, which is what I prefer, but even if it only shuffled us around some of the time, that would be an improvement.
Дадайце да гэтага дакладу
- Іншая Табліца ID / ID ходу
- Ці F5 вырашыла Вашу праблему?
- Ці з'яўлялася праблема некалькі разоў? Кожны раз? Выпадкова?
- Калі ў вас ёсць скрыншот гэтай памылкі (добрая звычка), вы можаце скарыстацца Imgur.com, каб загрузіць яго і ўставіць сюды спасылку.
