#118424: "Firewalkers unplayable with fast auction"
Пра што гэтая справаздача?
Што адбылося? Калі ласка, абярыце з ніжэй прапісаныя
Што адбылося? Калі ласка, абярыце з ніжэй прапісаныя
Калі ласка, праверце, ці існуе ўжо справаздача на тую ж тэму
Калі гэта так, ПРАГАЛАСУЙЦЕ за гэтую справаздачу. Справаздачы з найбольшай колькасцю галасоў будуць разглядацца У ПЕРШУЮ ЧАРГУ!
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Дэталёвае апісанне
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• Калі ласка, скапіруйце тэкст памылкі, якую вы бачыце на экране (калі яна ёсць).
In our recent 5-player game of Terra Mystica, we enabled fan factions and utilized the fast auction feature. The Firewalkers faction was selected, known for their unique ability to convert victory points into terraforming actions at a specified rate. Terra Mystica's inherent asymmetry is balanced through mechanisms like the auction system. One such implementation is the "fast auction," allowing players to assign relative values to each faction, with the auction process managed by an algorithm. Consequently, players cannot fully dictate the absolute amount of points bid.
However, the nature of the Firewalkers' ability can lead to precarious situations. Despite their potent ability, bidding heavily on this faction may result in players finding themselves with insufficient points for essential terraforming actions, particularly digging. This dilemma arises when the remaining points dwindle to a minimal level, or worse, reach zero, rendering the faction practically ineffective. Such occurrences can significantly disrupt the game's balance and integrity.
While I don't have a definitive solution at hand, this issue undeniably undermines the game experience. -
• Калі ласка, растлумачце, што вы хацелі зрабіць, што вы зрабілі і што здарылася
• Якім браўзэрам вы карыстаецеся?
Google Chrome v122
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• Калі ласка, скапіруйце тэкст на англійскай замест перакладу на ваш мову. If you have a screenshot of this bug (good practice), you can use a picture hosting service of your choice (snipboard.io for example) to upload it and copy/paste the link here. Дзе можна знайсьці гэты тэкст у сістэме перакладу? Калі так, ці быў ён перакладзены больш за 24 гадзін таму?
In our recent 5-player game of Terra Mystica, we enabled fan factions and utilized the fast auction feature. The Firewalkers faction was selected, known for their unique ability to convert victory points into terraforming actions at a specified rate. Terra Mystica's inherent asymmetry is balanced through mechanisms like the auction system. One such implementation is the "fast auction," allowing players to assign relative values to each faction, with the auction process managed by an algorithm. Consequently, players cannot fully dictate the absolute amount of points bid.
However, the nature of the Firewalkers' ability can lead to precarious situations. Despite their potent ability, bidding heavily on this faction may result in players finding themselves with insufficient points for essential terraforming actions, particularly digging. This dilemma arises when the remaining points dwindle to a minimal level, or worse, reach zero, rendering the faction practically ineffective. Such occurrences can significantly disrupt the game's balance and integrity.
While I don't have a definitive solution at hand, this issue undeniably undermines the game experience. • Якім браўзэрам вы карыстаецеся?
Google Chrome v122
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• Калі ласка, дакладна і коратка апішыце сваю прапанову, каб зрабіць яе найбольш даступнай для разумення.
In our recent 5-player game of Terra Mystica, we enabled fan factions and utilized the fast auction feature. The Firewalkers faction was selected, known for their unique ability to convert victory points into terraforming actions at a specified rate. Terra Mystica's inherent asymmetry is balanced through mechanisms like the auction system. One such implementation is the "fast auction," allowing players to assign relative values to each faction, with the auction process managed by an algorithm. Consequently, players cannot fully dictate the absolute amount of points bid.
However, the nature of the Firewalkers' ability can lead to precarious situations. Despite their potent ability, bidding heavily on this faction may result in players finding themselves with insufficient points for essential terraforming actions, particularly digging. This dilemma arises when the remaining points dwindle to a minimal level, or worse, reach zero, rendering the faction practically ineffective. Such occurrences can significantly disrupt the game's balance and integrity.
While I don't have a definitive solution at hand, this issue undeniably undermines the game experience. • Якім браўзэрам вы карыстаецеся?
Google Chrome v122
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• Што было намалявана на экране, калі вас заблакавала? (Пусты экран? Частка гульнявога стала? Паведамленне пра памылку?)
In our recent 5-player game of Terra Mystica, we enabled fan factions and utilized the fast auction feature. The Firewalkers faction was selected, known for their unique ability to convert victory points into terraforming actions at a specified rate. Terra Mystica's inherent asymmetry is balanced through mechanisms like the auction system. One such implementation is the "fast auction," allowing players to assign relative values to each faction, with the auction process managed by an algorithm. Consequently, players cannot fully dictate the absolute amount of points bid.
However, the nature of the Firewalkers' ability can lead to precarious situations. Despite their potent ability, bidding heavily on this faction may result in players finding themselves with insufficient points for essential terraforming actions, particularly digging. This dilemma arises when the remaining points dwindle to a minimal level, or worse, reach zero, rendering the faction practically ineffective. Such occurrences can significantly disrupt the game's balance and integrity.
While I don't have a definitive solution at hand, this issue undeniably undermines the game experience. • Якім браўзэрам вы карыстаецеся?
Google Chrome v122
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• Якая частка правілаў не выкананая ў версіі BGA
In our recent 5-player game of Terra Mystica, we enabled fan factions and utilized the fast auction feature. The Firewalkers faction was selected, known for their unique ability to convert victory points into terraforming actions at a specified rate. Terra Mystica's inherent asymmetry is balanced through mechanisms like the auction system. One such implementation is the "fast auction," allowing players to assign relative values to each faction, with the auction process managed by an algorithm. Consequently, players cannot fully dictate the absolute amount of points bid.
However, the nature of the Firewalkers' ability can lead to precarious situations. Despite their potent ability, bidding heavily on this faction may result in players finding themselves with insufficient points for essential terraforming actions, particularly digging. This dilemma arises when the remaining points dwindle to a minimal level, or worse, reach zero, rendering the faction practically ineffective. Such occurrences can significantly disrupt the game's balance and integrity.
While I don't have a definitive solution at hand, this issue undeniably undermines the game experience. -
• Ці відаць парушэнне правілаў у паўторы гульні? Калі так, то на якім хаду?
• Якім браўзэрам вы карыстаецеся?
Google Chrome v122
-
• Якое гульнявое дзеянне вы хацелі зрабіць?
In our recent 5-player game of Terra Mystica, we enabled fan factions and utilized the fast auction feature. The Firewalkers faction was selected, known for their unique ability to convert victory points into terraforming actions at a specified rate. Terra Mystica's inherent asymmetry is balanced through mechanisms like the auction system. One such implementation is the "fast auction," allowing players to assign relative values to each faction, with the auction process managed by an algorithm. Consequently, players cannot fully dictate the absolute amount of points bid.
However, the nature of the Firewalkers' ability can lead to precarious situations. Despite their potent ability, bidding heavily on this faction may result in players finding themselves with insufficient points for essential terraforming actions, particularly digging. This dilemma arises when the remaining points dwindle to a minimal level, or worse, reach zero, rendering the faction practically ineffective. Such occurrences can significantly disrupt the game's balance and integrity.
While I don't have a definitive solution at hand, this issue undeniably undermines the game experience. -
• Што вы спрабавалі зрабіць, каб выканаць гэтае гульнявое дзеянне?
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• Што адбылося, калі вы паспрабавалі зрабіць гэта (паведамленне пра памылку, паведамленне ў радку стану гульні ...)?
• Якім браўзэрам вы карыстаецеся?
Google Chrome v122
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• На якім кроку гульні адбылася праблема (якая была інструкцыя ў той момант у гульні)?
In our recent 5-player game of Terra Mystica, we enabled fan factions and utilized the fast auction feature. The Firewalkers faction was selected, known for their unique ability to convert victory points into terraforming actions at a specified rate. Terra Mystica's inherent asymmetry is balanced through mechanisms like the auction system. One such implementation is the "fast auction," allowing players to assign relative values to each faction, with the auction process managed by an algorithm. Consequently, players cannot fully dictate the absolute amount of points bid.
However, the nature of the Firewalkers' ability can lead to precarious situations. Despite their potent ability, bidding heavily on this faction may result in players finding themselves with insufficient points for essential terraforming actions, particularly digging. This dilemma arises when the remaining points dwindle to a minimal level, or worse, reach zero, rendering the faction practically ineffective. Such occurrences can significantly disrupt the game's balance and integrity.
While I don't have a definitive solution at hand, this issue undeniably undermines the game experience. -
• Што адбылося, калі вы паспрабавалі здзейсніць гульнявое дзеянне (паведамленне пра памылку, паведамленне ў радку стану гульні ...)?
• Якім браўзэрам вы карыстаецеся?
Google Chrome v122
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• Калі ласка, апішыце памылку адлюстравання. If you have a screenshot of this bug (good practice), you can use a picture hosting service of your choice (snipboard.io for example) to upload it and copy/paste the link here.
In our recent 5-player game of Terra Mystica, we enabled fan factions and utilized the fast auction feature. The Firewalkers faction was selected, known for their unique ability to convert victory points into terraforming actions at a specified rate. Terra Mystica's inherent asymmetry is balanced through mechanisms like the auction system. One such implementation is the "fast auction," allowing players to assign relative values to each faction, with the auction process managed by an algorithm. Consequently, players cannot fully dictate the absolute amount of points bid.
However, the nature of the Firewalkers' ability can lead to precarious situations. Despite their potent ability, bidding heavily on this faction may result in players finding themselves with insufficient points for essential terraforming actions, particularly digging. This dilemma arises when the remaining points dwindle to a minimal level, or worse, reach zero, rendering the faction practically ineffective. Such occurrences can significantly disrupt the game's balance and integrity.
While I don't have a definitive solution at hand, this issue undeniably undermines the game experience. • Якім браўзэрам вы карыстаецеся?
Google Chrome v122
-
• Калі ласка, скапіруйце тэкст на англійскай замест перакладу на ваш мову. If you have a screenshot of this bug (good practice), you can use a picture hosting service of your choice (snipboard.io for example) to upload it and copy/paste the link here. Дзе можна знайсьці гэты тэкст у сістэме перакладу? Калі так, ці быў ён перакладзены больш за 24 гадзін таму?
In our recent 5-player game of Terra Mystica, we enabled fan factions and utilized the fast auction feature. The Firewalkers faction was selected, known for their unique ability to convert victory points into terraforming actions at a specified rate. Terra Mystica's inherent asymmetry is balanced through mechanisms like the auction system. One such implementation is the "fast auction," allowing players to assign relative values to each faction, with the auction process managed by an algorithm. Consequently, players cannot fully dictate the absolute amount of points bid.
However, the nature of the Firewalkers' ability can lead to precarious situations. Despite their potent ability, bidding heavily on this faction may result in players finding themselves with insufficient points for essential terraforming actions, particularly digging. This dilemma arises when the remaining points dwindle to a minimal level, or worse, reach zero, rendering the faction practically ineffective. Such occurrences can significantly disrupt the game's balance and integrity.
While I don't have a definitive solution at hand, this issue undeniably undermines the game experience. • Якім браўзэрам вы карыстаецеся?
Google Chrome v122
-
• Калі ласка, дакладна і коратка апішыце сваю прапанову, каб зрабіць яе найбольш даступнай для разумення.
In our recent 5-player game of Terra Mystica, we enabled fan factions and utilized the fast auction feature. The Firewalkers faction was selected, known for their unique ability to convert victory points into terraforming actions at a specified rate. Terra Mystica's inherent asymmetry is balanced through mechanisms like the auction system. One such implementation is the "fast auction," allowing players to assign relative values to each faction, with the auction process managed by an algorithm. Consequently, players cannot fully dictate the absolute amount of points bid.
However, the nature of the Firewalkers' ability can lead to precarious situations. Despite their potent ability, bidding heavily on this faction may result in players finding themselves with insufficient points for essential terraforming actions, particularly digging. This dilemma arises when the remaining points dwindle to a minimal level, or worse, reach zero, rendering the faction practically ineffective. Such occurrences can significantly disrupt the game's balance and integrity.
While I don't have a definitive solution at hand, this issue undeniably undermines the game experience. • Якім браўзэрам вы карыстаецеся?
Google Chrome v122
Гісторыя справаздачы
Дадайце да гэтага дакладу
- Іншая Табліца ID / ID ходу
- Ці F5 вырашыла Вашу праблему?
- Ці з'яўлялася праблема некалькі разоў? Кожны раз? Выпадкова?
- If you have a screenshot of this bug (good practice), you can use a picture hosting service of your choice (snipboard.io for example) to upload it and copy/paste the link here.
