#122275: "Excessive whitespace leads to poor mobile experience"
Пра што гэтая справаздача?
Што адбылося? Калі ласка, абярыце з ніжэй прапісаныя
Што адбылося? Калі ласка, абярыце з ніжэй прапісаныя
Калі ласка, праверце, ці існуе ўжо справаздача на тую ж тэму
Калі гэта так, ПРАГАЛАСУЙЦЕ за гэтую справаздачу. Справаздачы з найбольшай колькасцю галасоў будуць разглядацца У ПЕРШУЮ ЧАРГУ!
| # | Status | Votes | Game | Type | Title | Last update |
|---|
Дэталёвае апісанне
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• Калі ласка, скапіруйце тэкст памылкі, якую вы бачыце на экране (калі яна ёсць).
Due to poor mobile optimization, even in a 3 player game, you have to scroll down to see the 3rd (or later) player's card(s), then scroll back up to see your cards.
The player info section takes up a full 1/3 of the screen in a 3 player game, but is almost completely empty space. The player symbol, prediction, and first player marker each have their own row, and could fit on a single row.
Then the cards each player has played have a huge amount of wasted space in padding.
Given the low amount of actual information being displayed, some padding/margin CSS changes would probably be enough to address this. -
• Калі ласка, растлумачце, што вы хацелі зрабіць, што вы зрабілі і што здарылася
• Якім браўзэрам вы карыстаецеся?
Google Chrome v124
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• Калі ласка, скапіруйце тэкст на англійскай замест перакладу на ваш мову. If you have a screenshot of this bug (good practice), you can use a picture hosting service of your choice (snipboard.io for example) to upload it and copy/paste the link here. Дзе можна знайсьці гэты тэкст у сістэме перакладу? Калі так, ці быў ён перакладзены больш за 24 гадзін таму?
Due to poor mobile optimization, even in a 3 player game, you have to scroll down to see the 3rd (or later) player's card(s), then scroll back up to see your cards.
The player info section takes up a full 1/3 of the screen in a 3 player game, but is almost completely empty space. The player symbol, prediction, and first player marker each have their own row, and could fit on a single row.
Then the cards each player has played have a huge amount of wasted space in padding.
Given the low amount of actual information being displayed, some padding/margin CSS changes would probably be enough to address this. • Якім браўзэрам вы карыстаецеся?
Google Chrome v124
-
• Калі ласка, дакладна і коратка апішыце сваю прапанову, каб зрабіць яе найбольш даступнай для разумення.
Due to poor mobile optimization, even in a 3 player game, you have to scroll down to see the 3rd (or later) player's card(s), then scroll back up to see your cards.
The player info section takes up a full 1/3 of the screen in a 3 player game, but is almost completely empty space. The player symbol, prediction, and first player marker each have their own row, and could fit on a single row.
Then the cards each player has played have a huge amount of wasted space in padding.
Given the low amount of actual information being displayed, some padding/margin CSS changes would probably be enough to address this. • Якім браўзэрам вы карыстаецеся?
Google Chrome v124
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• Што было намалявана на экране, калі вас заблакавала? (Пусты экран? Частка гульнявога стала? Паведамленне пра памылку?)
Due to poor mobile optimization, even in a 3 player game, you have to scroll down to see the 3rd (or later) player's card(s), then scroll back up to see your cards.
The player info section takes up a full 1/3 of the screen in a 3 player game, but is almost completely empty space. The player symbol, prediction, and first player marker each have their own row, and could fit on a single row.
Then the cards each player has played have a huge amount of wasted space in padding.
Given the low amount of actual information being displayed, some padding/margin CSS changes would probably be enough to address this. • Якім браўзэрам вы карыстаецеся?
Google Chrome v124
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• Якая частка правілаў не выкананая ў версіі BGA
Due to poor mobile optimization, even in a 3 player game, you have to scroll down to see the 3rd (or later) player's card(s), then scroll back up to see your cards.
The player info section takes up a full 1/3 of the screen in a 3 player game, but is almost completely empty space. The player symbol, prediction, and first player marker each have their own row, and could fit on a single row.
Then the cards each player has played have a huge amount of wasted space in padding.
Given the low amount of actual information being displayed, some padding/margin CSS changes would probably be enough to address this. -
• Ці відаць парушэнне правілаў у паўторы гульні? Калі так, то на якім хаду?
• Якім браўзэрам вы карыстаецеся?
Google Chrome v124
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• Якое гульнявое дзеянне вы хацелі зрабіць?
Due to poor mobile optimization, even in a 3 player game, you have to scroll down to see the 3rd (or later) player's card(s), then scroll back up to see your cards.
The player info section takes up a full 1/3 of the screen in a 3 player game, but is almost completely empty space. The player symbol, prediction, and first player marker each have their own row, and could fit on a single row.
Then the cards each player has played have a huge amount of wasted space in padding.
Given the low amount of actual information being displayed, some padding/margin CSS changes would probably be enough to address this. -
• Што вы спрабавалі зрабіць, каб выканаць гэтае гульнявое дзеянне?
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• Што адбылося, калі вы паспрабавалі зрабіць гэта (паведамленне пра памылку, паведамленне ў радку стану гульні ...)?
• Якім браўзэрам вы карыстаецеся?
Google Chrome v124
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• На якім кроку гульні адбылася праблема (якая была інструкцыя ў той момант у гульні)?
Due to poor mobile optimization, even in a 3 player game, you have to scroll down to see the 3rd (or later) player's card(s), then scroll back up to see your cards.
The player info section takes up a full 1/3 of the screen in a 3 player game, but is almost completely empty space. The player symbol, prediction, and first player marker each have their own row, and could fit on a single row.
Then the cards each player has played have a huge amount of wasted space in padding.
Given the low amount of actual information being displayed, some padding/margin CSS changes would probably be enough to address this. -
• Што адбылося, калі вы паспрабавалі здзейсніць гульнявое дзеянне (паведамленне пра памылку, паведамленне ў радку стану гульні ...)?
• Якім браўзэрам вы карыстаецеся?
Google Chrome v124
-
• Калі ласка, апішыце памылку адлюстравання. If you have a screenshot of this bug (good practice), you can use a picture hosting service of your choice (snipboard.io for example) to upload it and copy/paste the link here.
Due to poor mobile optimization, even in a 3 player game, you have to scroll down to see the 3rd (or later) player's card(s), then scroll back up to see your cards.
The player info section takes up a full 1/3 of the screen in a 3 player game, but is almost completely empty space. The player symbol, prediction, and first player marker each have their own row, and could fit on a single row.
Then the cards each player has played have a huge amount of wasted space in padding.
Given the low amount of actual information being displayed, some padding/margin CSS changes would probably be enough to address this. • Якім браўзэрам вы карыстаецеся?
Google Chrome v124
-
• Калі ласка, скапіруйце тэкст на англійскай замест перакладу на ваш мову. If you have a screenshot of this bug (good practice), you can use a picture hosting service of your choice (snipboard.io for example) to upload it and copy/paste the link here. Дзе можна знайсьці гэты тэкст у сістэме перакладу? Калі так, ці быў ён перакладзены больш за 24 гадзін таму?
Due to poor mobile optimization, even in a 3 player game, you have to scroll down to see the 3rd (or later) player's card(s), then scroll back up to see your cards.
The player info section takes up a full 1/3 of the screen in a 3 player game, but is almost completely empty space. The player symbol, prediction, and first player marker each have their own row, and could fit on a single row.
Then the cards each player has played have a huge amount of wasted space in padding.
Given the low amount of actual information being displayed, some padding/margin CSS changes would probably be enough to address this. • Якім браўзэрам вы карыстаецеся?
Google Chrome v124
-
• Калі ласка, дакладна і коратка апішыце сваю прапанову, каб зрабіць яе найбольш даступнай для разумення.
Due to poor mobile optimization, even in a 3 player game, you have to scroll down to see the 3rd (or later) player's card(s), then scroll back up to see your cards.
The player info section takes up a full 1/3 of the screen in a 3 player game, but is almost completely empty space. The player symbol, prediction, and first player marker each have their own row, and could fit on a single row.
Then the cards each player has played have a huge amount of wasted space in padding.
Given the low amount of actual information being displayed, some padding/margin CSS changes would probably be enough to address this. • Якім браўзэрам вы карыстаецеся?
Google Chrome v124
Гісторыя справаздачы
Concerning whitespace around playerboads, I'm not planning to get of it, because it is fully used when player plays a card. One of the cool features of original game was that player places a card beside his player board by specific side, designating card's color. I think it is cool and unique feature and I wouldn't want to get rid of it.
- player info section reduced;
- your hand always displays in one row.
Please take a look.
Дадайце да гэтага дакладу
- Іншая Табліца ID / ID ходу
- Ці F5 вырашыла Вашу праблему?
- Ці з'яўлялася праблема некалькі разоў? Кожны раз? Выпадкова?
- If you have a screenshot of this bug (good practice), you can use a picture hosting service of your choice (snipboard.io for example) to upload it and copy/paste the link here.
