#175096: "Make monster highlighting colourblind-accessible"
Пра што гэтая справаздача?
Што адбылося? Калі ласка, абярыце з ніжэй прапісаныя
Што адбылося? Калі ласка, абярыце з ніжэй прапісаныя
Калі ласка, праверце, ці існуе ўжо справаздача на тую ж тэму
Калі гэта так, ПРАГАЛАСУЙЦЕ за гэтую справаздачу. Справаздачы з найбольшай колькасцю галасоў будуць разглядацца У ПЕРШУЮ ЧАРГУ!
| # | Status | Votes | Game | Type | Title | Last update |
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Дэталёвае апісанне
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• Калі ласка, скапіруйце тэкст памылкі, якую вы бачыце на экране (калі яна ёсць).
I have a friend with colourblindness who cannot see the green flash over the standard BGA background when a monster can be beaten, so they always need to take more time to check whether they can defeat a monster, making the game uneven in multiplayer mode. Could you make it something colour-free (e.g. have the border pulse between black and white, or transparent to white, or transparent to black) so that players with any colour vision condition can see it as well, getting the same information as a standard-vision player?
Alternatively, could you at least make the pulsing visible to all players, so that other players can inform them of what's doable? Though I'd prefer the colour-free version, as that would make it equitable in solo play as well. -
• Калі ласка, растлумачце, што вы хацелі зрабіць, што вы зрабілі і што здарылася
• Якім браўзэрам вы карыстаецеся?
Google Chrome v137
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• Калі ласка, скапіруйце тэкст на англійскай замест перакладу на ваш мову. Калі ў вас ёсць скрыншот гэтай памылкі (добрая звычка), вы можаце скарыстацца Imgur.com, каб загрузіць яго і ўставіць сюды спасылку.
I have a friend with colourblindness who cannot see the green flash over the standard BGA background when a monster can be beaten, so they always need to take more time to check whether they can defeat a monster, making the game uneven in multiplayer mode. Could you make it something colour-free (e.g. have the border pulse between black and white, or transparent to white, or transparent to black) so that players with any colour vision condition can see it as well, getting the same information as a standard-vision player?
Alternatively, could you at least make the pulsing visible to all players, so that other players can inform them of what's doable? Though I'd prefer the colour-free version, as that would make it equitable in solo play as well. -
• Дзе можна знайсьці гэты тэкст у сістэме перакладу? Калі так, ці быў ён перакладзены больш за 24 гадзін таму?
• Якім браўзэрам вы карыстаецеся?
Google Chrome v137
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• Калі ласка, дакладна і коратка апішыце сваю прапанову, каб зрабіць яе найбольш даступнай для разумення.
I have a friend with colourblindness who cannot see the green flash over the standard BGA background when a monster can be beaten, so they always need to take more time to check whether they can defeat a monster, making the game uneven in multiplayer mode. Could you make it something colour-free (e.g. have the border pulse between black and white, or transparent to white, or transparent to black) so that players with any colour vision condition can see it as well, getting the same information as a standard-vision player?
Alternatively, could you at least make the pulsing visible to all players, so that other players can inform them of what's doable? Though I'd prefer the colour-free version, as that would make it equitable in solo play as well. • Якім браўзэрам вы карыстаецеся?
Google Chrome v137
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• Што было намалявана на экране, калі вас заблакавала? (Пусты экран? Частка гульнявога стала? Паведамленне пра памылку?)
I have a friend with colourblindness who cannot see the green flash over the standard BGA background when a monster can be beaten, so they always need to take more time to check whether they can defeat a monster, making the game uneven in multiplayer mode. Could you make it something colour-free (e.g. have the border pulse between black and white, or transparent to white, or transparent to black) so that players with any colour vision condition can see it as well, getting the same information as a standard-vision player?
Alternatively, could you at least make the pulsing visible to all players, so that other players can inform them of what's doable? Though I'd prefer the colour-free version, as that would make it equitable in solo play as well. • Якім браўзэрам вы карыстаецеся?
Google Chrome v137
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• Якая частка правілаў не выкананая ў версіі BGA
I have a friend with colourblindness who cannot see the green flash over the standard BGA background when a monster can be beaten, so they always need to take more time to check whether they can defeat a monster, making the game uneven in multiplayer mode. Could you make it something colour-free (e.g. have the border pulse between black and white, or transparent to white, or transparent to black) so that players with any colour vision condition can see it as well, getting the same information as a standard-vision player?
Alternatively, could you at least make the pulsing visible to all players, so that other players can inform them of what's doable? Though I'd prefer the colour-free version, as that would make it equitable in solo play as well. -
• Ці відаць парушэнне правілаў у паўторы гульні? Калі так, то на якім хаду?
• Якім браўзэрам вы карыстаецеся?
Google Chrome v137
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• Якое гульнявое дзеянне вы хацелі зрабіць?
I have a friend with colourblindness who cannot see the green flash over the standard BGA background when a monster can be beaten, so they always need to take more time to check whether they can defeat a monster, making the game uneven in multiplayer mode. Could you make it something colour-free (e.g. have the border pulse between black and white, or transparent to white, or transparent to black) so that players with any colour vision condition can see it as well, getting the same information as a standard-vision player?
Alternatively, could you at least make the pulsing visible to all players, so that other players can inform them of what's doable? Though I'd prefer the colour-free version, as that would make it equitable in solo play as well. -
• Што вы спрабавалі зрабіць, каб выканаць гэтае гульнявое дзеянне?
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• Што адбылося, калі вы паспрабавалі зрабіць гэта (паведамленне пра памылку, паведамленне ў радку стану гульні ...)?
• Якім браўзэрам вы карыстаецеся?
Google Chrome v137
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• На якім кроку гульні адбылася праблема (якая была інструкцыя ў той момант у гульні)?
I have a friend with colourblindness who cannot see the green flash over the standard BGA background when a monster can be beaten, so they always need to take more time to check whether they can defeat a monster, making the game uneven in multiplayer mode. Could you make it something colour-free (e.g. have the border pulse between black and white, or transparent to white, or transparent to black) so that players with any colour vision condition can see it as well, getting the same information as a standard-vision player?
Alternatively, could you at least make the pulsing visible to all players, so that other players can inform them of what's doable? Though I'd prefer the colour-free version, as that would make it equitable in solo play as well. -
• Што адбылося, калі вы паспрабавалі здзейсніць гульнявое дзеянне (паведамленне пра памылку, паведамленне ў радку стану гульні ...)?
• Якім браўзэрам вы карыстаецеся?
Google Chrome v137
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• Калі ласка, апішыце памылку адлюстравання. Калі ў вас ёсць скрыншот гэтай памылкі (добрая звычка), вы можаце скарыстацца Imgur.com, каб загрузіць яго і ўставіць сюды спасылку.
I have a friend with colourblindness who cannot see the green flash over the standard BGA background when a monster can be beaten, so they always need to take more time to check whether they can defeat a monster, making the game uneven in multiplayer mode. Could you make it something colour-free (e.g. have the border pulse between black and white, or transparent to white, or transparent to black) so that players with any colour vision condition can see it as well, getting the same information as a standard-vision player?
Alternatively, could you at least make the pulsing visible to all players, so that other players can inform them of what's doable? Though I'd prefer the colour-free version, as that would make it equitable in solo play as well. • Якім браўзэрам вы карыстаецеся?
Google Chrome v137
-
• Калі ласка, скапіруйце тэкст на англійскай замест перакладу на ваш мову. Калі ў вас ёсць скрыншот гэтай памылкі (добрая звычка), вы можаце скарыстацца Imgur.com, каб загрузіць яго і ўставіць сюды спасылку.
I have a friend with colourblindness who cannot see the green flash over the standard BGA background when a monster can be beaten, so they always need to take more time to check whether they can defeat a monster, making the game uneven in multiplayer mode. Could you make it something colour-free (e.g. have the border pulse between black and white, or transparent to white, or transparent to black) so that players with any colour vision condition can see it as well, getting the same information as a standard-vision player?
Alternatively, could you at least make the pulsing visible to all players, so that other players can inform them of what's doable? Though I'd prefer the colour-free version, as that would make it equitable in solo play as well. -
• Дзе можна знайсьці гэты тэкст у сістэме перакладу? Калі так, ці быў ён перакладзены больш за 24 гадзін таму?
• Якім браўзэрам вы карыстаецеся?
Google Chrome v137
-
• Калі ласка, дакладна і коратка апішыце сваю прапанову, каб зрабіць яе найбольш даступнай для разумення.
I have a friend with colourblindness who cannot see the green flash over the standard BGA background when a monster can be beaten, so they always need to take more time to check whether they can defeat a monster, making the game uneven in multiplayer mode. Could you make it something colour-free (e.g. have the border pulse between black and white, or transparent to white, or transparent to black) so that players with any colour vision condition can see it as well, getting the same information as a standard-vision player?
Alternatively, could you at least make the pulsing visible to all players, so that other players can inform them of what's doable? Though I'd prefer the colour-free version, as that would make it equitable in solo play as well. • Якім браўзэрам вы карыстаецеся?
Google Chrome v137
Гісторыя справаздачы
Дадайце да гэтага дакладу
- Іншая Табліца ID / ID ходу
- Ці F5 вырашыла Вашу праблему?
- Ці з'яўлялася праблема некалькі разоў? Кожны раз? Выпадкова?
- Калі ў вас ёсць скрыншот гэтай памылкі (добрая звычка), вы можаце скарыстацца Imgur.com, каб загрузіць яго і ўставіць сюды спасылку.
