#50937: "Improve the law making interface"
Пра што гэтая справаздача?
Што адбылося? Калі ласка, абярыце з ніжэй прапісаныя
Што адбылося? Калі ласка, абярыце з ніжэй прапісаныя
Калі ласка, праверце, ці існуе ўжо справаздача на тую ж тэму
Калі гэта так, ПРАГАЛАСУЙЦЕ за гэтую справаздачу. Справаздачы з найбольшай колькасцю галасоў будуць разглядацца У ПЕРШУЮ ЧАРГУ!
| # | Status | Votes | Game | Type | Title | Last update |
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Дэталёвае апісанне
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• Калі ласка, скапіруйце тэкст памылкі, якую вы бачыце на экране (калі яна ёсць).
The law making interface can be way more practical:
For destruction laws: the player should configure left hand side first and the interface should repeat the same configuration on the right hand side. Only the squares with a piece should be clickable and when you click on one the piece should be replaced by an empty space. If youn click another space after, replace the empty space with the piece that should go there and the new clicked sqaure by an empty space.
For regeneration laws: the player should configure left hand side first and the interface should repeat the same configuration on the right hand side. Only the empty squares should be clickable and when you click on them a piece should appear (player's color first click, opponent's color second click, back to empty on third click). -
• Калі ласка, растлумачце, што вы хацелі зрабіць, што вы зрабілі і што здарылася
• Якім браўзэрам вы карыстаецеся?
Mozilla v5
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• Калі ласка, скапіруйце тэкст на англійскай замест перакладу на ваш мову. If you have a screenshot of this bug (good practice), you can use a picture hosting service of your choice (snipboard.io for example) to upload it and copy/paste the link here. Дзе можна знайсьці гэты тэкст у сістэме перакладу? Калі так, ці быў ён перакладзены больш за 24 гадзін таму?
The law making interface can be way more practical:
For destruction laws: the player should configure left hand side first and the interface should repeat the same configuration on the right hand side. Only the squares with a piece should be clickable and when you click on one the piece should be replaced by an empty space. If youn click another space after, replace the empty space with the piece that should go there and the new clicked sqaure by an empty space.
For regeneration laws: the player should configure left hand side first and the interface should repeat the same configuration on the right hand side. Only the empty squares should be clickable and when you click on them a piece should appear (player's color first click, opponent's color second click, back to empty on third click). • Якім браўзэрам вы карыстаецеся?
Mozilla v5
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• Калі ласка, дакладна і коратка апішыце сваю прапанову, каб зрабіць яе найбольш даступнай для разумення.
The law making interface can be way more practical:
For destruction laws: the player should configure left hand side first and the interface should repeat the same configuration on the right hand side. Only the squares with a piece should be clickable and when you click on one the piece should be replaced by an empty space. If youn click another space after, replace the empty space with the piece that should go there and the new clicked sqaure by an empty space.
For regeneration laws: the player should configure left hand side first and the interface should repeat the same configuration on the right hand side. Only the empty squares should be clickable and when you click on them a piece should appear (player's color first click, opponent's color second click, back to empty on third click). • Якім браўзэрам вы карыстаецеся?
Mozilla v5
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• Што было намалявана на экране, калі вас заблакавала? (Пусты экран? Частка гульнявога стала? Паведамленне пра памылку?)
The law making interface can be way more practical:
For destruction laws: the player should configure left hand side first and the interface should repeat the same configuration on the right hand side. Only the squares with a piece should be clickable and when you click on one the piece should be replaced by an empty space. If youn click another space after, replace the empty space with the piece that should go there and the new clicked sqaure by an empty space.
For regeneration laws: the player should configure left hand side first and the interface should repeat the same configuration on the right hand side. Only the empty squares should be clickable and when you click on them a piece should appear (player's color first click, opponent's color second click, back to empty on third click). • Якім браўзэрам вы карыстаецеся?
Mozilla v5
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• Якая частка правілаў не выкананая ў версіі BGA
The law making interface can be way more practical:
For destruction laws: the player should configure left hand side first and the interface should repeat the same configuration on the right hand side. Only the squares with a piece should be clickable and when you click on one the piece should be replaced by an empty space. If youn click another space after, replace the empty space with the piece that should go there and the new clicked sqaure by an empty space.
For regeneration laws: the player should configure left hand side first and the interface should repeat the same configuration on the right hand side. Only the empty squares should be clickable and when you click on them a piece should appear (player's color first click, opponent's color second click, back to empty on third click). -
• Ці відаць парушэнне правілаў у паўторы гульні? Калі так, то на якім хаду?
• Якім браўзэрам вы карыстаецеся?
Mozilla v5
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• Якое гульнявое дзеянне вы хацелі зрабіць?
The law making interface can be way more practical:
For destruction laws: the player should configure left hand side first and the interface should repeat the same configuration on the right hand side. Only the squares with a piece should be clickable and when you click on one the piece should be replaced by an empty space. If youn click another space after, replace the empty space with the piece that should go there and the new clicked sqaure by an empty space.
For regeneration laws: the player should configure left hand side first and the interface should repeat the same configuration on the right hand side. Only the empty squares should be clickable and when you click on them a piece should appear (player's color first click, opponent's color second click, back to empty on third click). -
• Што вы спрабавалі зрабіць, каб выканаць гэтае гульнявое дзеянне?
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• Што адбылося, калі вы паспрабавалі зрабіць гэта (паведамленне пра памылку, паведамленне ў радку стану гульні ...)?
• Якім браўзэрам вы карыстаецеся?
Mozilla v5
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• На якім кроку гульні адбылася праблема (якая была інструкцыя ў той момант у гульні)?
The law making interface can be way more practical:
For destruction laws: the player should configure left hand side first and the interface should repeat the same configuration on the right hand side. Only the squares with a piece should be clickable and when you click on one the piece should be replaced by an empty space. If youn click another space after, replace the empty space with the piece that should go there and the new clicked sqaure by an empty space.
For regeneration laws: the player should configure left hand side first and the interface should repeat the same configuration on the right hand side. Only the empty squares should be clickable and when you click on them a piece should appear (player's color first click, opponent's color second click, back to empty on third click). -
• Што адбылося, калі вы паспрабавалі здзейсніць гульнявое дзеянне (паведамленне пра памылку, паведамленне ў радку стану гульні ...)?
• Якім браўзэрам вы карыстаецеся?
Mozilla v5
-
• Калі ласка, апішыце памылку адлюстравання. If you have a screenshot of this bug (good practice), you can use a picture hosting service of your choice (snipboard.io for example) to upload it and copy/paste the link here.
The law making interface can be way more practical:
For destruction laws: the player should configure left hand side first and the interface should repeat the same configuration on the right hand side. Only the squares with a piece should be clickable and when you click on one the piece should be replaced by an empty space. If youn click another space after, replace the empty space with the piece that should go there and the new clicked sqaure by an empty space.
For regeneration laws: the player should configure left hand side first and the interface should repeat the same configuration on the right hand side. Only the empty squares should be clickable and when you click on them a piece should appear (player's color first click, opponent's color second click, back to empty on third click). • Якім браўзэрам вы карыстаецеся?
Mozilla v5
-
• Калі ласка, скапіруйце тэкст на англійскай замест перакладу на ваш мову. If you have a screenshot of this bug (good practice), you can use a picture hosting service of your choice (snipboard.io for example) to upload it and copy/paste the link here. Дзе можна знайсьці гэты тэкст у сістэме перакладу? Калі так, ці быў ён перакладзены больш за 24 гадзін таму?
The law making interface can be way more practical:
For destruction laws: the player should configure left hand side first and the interface should repeat the same configuration on the right hand side. Only the squares with a piece should be clickable and when you click on one the piece should be replaced by an empty space. If youn click another space after, replace the empty space with the piece that should go there and the new clicked sqaure by an empty space.
For regeneration laws: the player should configure left hand side first and the interface should repeat the same configuration on the right hand side. Only the empty squares should be clickable and when you click on them a piece should appear (player's color first click, opponent's color second click, back to empty on third click). • Якім браўзэрам вы карыстаецеся?
Mozilla v5
-
• Калі ласка, дакладна і коратка апішыце сваю прапанову, каб зрабіць яе найбольш даступнай для разумення.
The law making interface can be way more practical:
For destruction laws: the player should configure left hand side first and the interface should repeat the same configuration on the right hand side. Only the squares with a piece should be clickable and when you click on one the piece should be replaced by an empty space. If youn click another space after, replace the empty space with the piece that should go there and the new clicked sqaure by an empty space.
For regeneration laws: the player should configure left hand side first and the interface should repeat the same configuration on the right hand side. Only the empty squares should be clickable and when you click on them a piece should appear (player's color first click, opponent's color second click, back to empty on third click). • Якім браўзэрам вы карыстаецеся?
Mozilla v5
Гісторыя справаздачы
Дадайце да гэтага дакладу
- Іншая Табліца ID / ID ходу
- Ці F5 вырашыла Вашу праблему?
- Ці з'яўлялася праблема некалькі разоў? Кожны раз? Выпадкова?
- If you have a screenshot of this bug (good practice), you can use a picture hosting service of your choice (snipboard.io for example) to upload it and copy/paste the link here.
