#59714: "Allow players to indicate preference on being cluegiver or not"
Пра што гэтая справаздача?
Што адбылося? Калі ласка, абярыце з ніжэй прапісаныя
Што адбылося? Калі ласка, абярыце з ніжэй прапісаныя
Калі ласка, праверце, ці існуе ўжо справаздача на тую ж тэму
Калі гэта так, ПРАГАЛАСУЙЦЕ за гэтую справаздачу. Справаздачы з найбольшай колькасцю галасоў будуць разглядацца У ПЕРШУЮ ЧАРГУ!
| # | Status | Votes | Game | Type | Title | Last update |
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Дэталёвае апісанне
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• Калі ласка, скапіруйце тэкст памылкі, якую вы бачыце на экране (калі яна ёсць).
Playing in person, picking cluegiver would typically be done randomly from all the players who express interest.
I would like to see an option for picking cluegiver that is similar to that.
I have a few ideas for how this can be done:
1. The options below could be done either as a new option: “allow rejecting cluegiver role” (or “players opt into clue giving”) true/false.
Or as a separate cluegiver selection method (“random, rejecting allowed”)
2. Before dealing their hand, ask the chosen cluegiver to Accept the role or pass on it. (If everyone else passes, the last person will instead be told they are cluegiver because they are the only remaining player.)
3. At the start, ask each player if they want a chance to be cluegiver.
After all players say yes or no, pick a cluegiver from those who say Yes. -
• Калі ласка, растлумачце, што вы хацелі зрабіць, што вы зрабілі і што здарылася
• Якім браўзэрам вы карыстаецеся?
Safari v15.2
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• Калі ласка, скапіруйце тэкст на англійскай замест перакладу на ваш мову. If you have a screenshot of this bug (good practice), you can use a picture hosting service of your choice (snipboard.io for example) to upload it and copy/paste the link here. Дзе можна знайсьці гэты тэкст у сістэме перакладу? Калі так, ці быў ён перакладзены больш за 24 гадзін таму?
Playing in person, picking cluegiver would typically be done randomly from all the players who express interest.
I would like to see an option for picking cluegiver that is similar to that.
I have a few ideas for how this can be done:
1. The options below could be done either as a new option: “allow rejecting cluegiver role” (or “players opt into clue giving”) true/false.
Or as a separate cluegiver selection method (“random, rejecting allowed”)
2. Before dealing their hand, ask the chosen cluegiver to Accept the role or pass on it. (If everyone else passes, the last person will instead be told they are cluegiver because they are the only remaining player.)
3. At the start, ask each player if they want a chance to be cluegiver.
After all players say yes or no, pick a cluegiver from those who say Yes. • Якім браўзэрам вы карыстаецеся?
Safari v15.2
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• Калі ласка, дакладна і коратка апішыце сваю прапанову, каб зрабіць яе найбольш даступнай для разумення.
Playing in person, picking cluegiver would typically be done randomly from all the players who express interest.
I would like to see an option for picking cluegiver that is similar to that.
I have a few ideas for how this can be done:
1. The options below could be done either as a new option: “allow rejecting cluegiver role” (or “players opt into clue giving”) true/false.
Or as a separate cluegiver selection method (“random, rejecting allowed”)
2. Before dealing their hand, ask the chosen cluegiver to Accept the role or pass on it. (If everyone else passes, the last person will instead be told they are cluegiver because they are the only remaining player.)
3. At the start, ask each player if they want a chance to be cluegiver.
After all players say yes or no, pick a cluegiver from those who say Yes. • Якім браўзэрам вы карыстаецеся?
Safari v15.2
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• Што было намалявана на экране, калі вас заблакавала? (Пусты экран? Частка гульнявога стала? Паведамленне пра памылку?)
Playing in person, picking cluegiver would typically be done randomly from all the players who express interest.
I would like to see an option for picking cluegiver that is similar to that.
I have a few ideas for how this can be done:
1. The options below could be done either as a new option: “allow rejecting cluegiver role” (or “players opt into clue giving”) true/false.
Or as a separate cluegiver selection method (“random, rejecting allowed”)
2. Before dealing their hand, ask the chosen cluegiver to Accept the role or pass on it. (If everyone else passes, the last person will instead be told they are cluegiver because they are the only remaining player.)
3. At the start, ask each player if they want a chance to be cluegiver.
After all players say yes or no, pick a cluegiver from those who say Yes. • Якім браўзэрам вы карыстаецеся?
Safari v15.2
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• Якая частка правілаў не выкананая ў версіі BGA
Playing in person, picking cluegiver would typically be done randomly from all the players who express interest.
I would like to see an option for picking cluegiver that is similar to that.
I have a few ideas for how this can be done:
1. The options below could be done either as a new option: “allow rejecting cluegiver role” (or “players opt into clue giving”) true/false.
Or as a separate cluegiver selection method (“random, rejecting allowed”)
2. Before dealing their hand, ask the chosen cluegiver to Accept the role or pass on it. (If everyone else passes, the last person will instead be told they are cluegiver because they are the only remaining player.)
3. At the start, ask each player if they want a chance to be cluegiver.
After all players say yes or no, pick a cluegiver from those who say Yes. -
• Ці відаць парушэнне правілаў у паўторы гульні? Калі так, то на якім хаду?
• Якім браўзэрам вы карыстаецеся?
Safari v15.2
-
• Якое гульнявое дзеянне вы хацелі зрабіць?
Playing in person, picking cluegiver would typically be done randomly from all the players who express interest.
I would like to see an option for picking cluegiver that is similar to that.
I have a few ideas for how this can be done:
1. The options below could be done either as a new option: “allow rejecting cluegiver role” (or “players opt into clue giving”) true/false.
Or as a separate cluegiver selection method (“random, rejecting allowed”)
2. Before dealing their hand, ask the chosen cluegiver to Accept the role or pass on it. (If everyone else passes, the last person will instead be told they are cluegiver because they are the only remaining player.)
3. At the start, ask each player if they want a chance to be cluegiver.
After all players say yes or no, pick a cluegiver from those who say Yes. -
• Што вы спрабавалі зрабіць, каб выканаць гэтае гульнявое дзеянне?
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• Што адбылося, калі вы паспрабавалі зрабіць гэта (паведамленне пра памылку, паведамленне ў радку стану гульні ...)?
• Якім браўзэрам вы карыстаецеся?
Safari v15.2
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• На якім кроку гульні адбылася праблема (якая была інструкцыя ў той момант у гульні)?
Playing in person, picking cluegiver would typically be done randomly from all the players who express interest.
I would like to see an option for picking cluegiver that is similar to that.
I have a few ideas for how this can be done:
1. The options below could be done either as a new option: “allow rejecting cluegiver role” (or “players opt into clue giving”) true/false.
Or as a separate cluegiver selection method (“random, rejecting allowed”)
2. Before dealing their hand, ask the chosen cluegiver to Accept the role or pass on it. (If everyone else passes, the last person will instead be told they are cluegiver because they are the only remaining player.)
3. At the start, ask each player if they want a chance to be cluegiver.
After all players say yes or no, pick a cluegiver from those who say Yes. -
• Што адбылося, калі вы паспрабавалі здзейсніць гульнявое дзеянне (паведамленне пра памылку, паведамленне ў радку стану гульні ...)?
• Якім браўзэрам вы карыстаецеся?
Safari v15.2
-
• Калі ласка, апішыце памылку адлюстравання. If you have a screenshot of this bug (good practice), you can use a picture hosting service of your choice (snipboard.io for example) to upload it and copy/paste the link here.
Playing in person, picking cluegiver would typically be done randomly from all the players who express interest.
I would like to see an option for picking cluegiver that is similar to that.
I have a few ideas for how this can be done:
1. The options below could be done either as a new option: “allow rejecting cluegiver role” (or “players opt into clue giving”) true/false.
Or as a separate cluegiver selection method (“random, rejecting allowed”)
2. Before dealing their hand, ask the chosen cluegiver to Accept the role or pass on it. (If everyone else passes, the last person will instead be told they are cluegiver because they are the only remaining player.)
3. At the start, ask each player if they want a chance to be cluegiver.
After all players say yes or no, pick a cluegiver from those who say Yes. • Якім браўзэрам вы карыстаецеся?
Safari v15.2
-
• Калі ласка, скапіруйце тэкст на англійскай замест перакладу на ваш мову. If you have a screenshot of this bug (good practice), you can use a picture hosting service of your choice (snipboard.io for example) to upload it and copy/paste the link here. Дзе можна знайсьці гэты тэкст у сістэме перакладу? Калі так, ці быў ён перакладзены больш за 24 гадзін таму?
Playing in person, picking cluegiver would typically be done randomly from all the players who express interest.
I would like to see an option for picking cluegiver that is similar to that.
I have a few ideas for how this can be done:
1. The options below could be done either as a new option: “allow rejecting cluegiver role” (or “players opt into clue giving”) true/false.
Or as a separate cluegiver selection method (“random, rejecting allowed”)
2. Before dealing their hand, ask the chosen cluegiver to Accept the role or pass on it. (If everyone else passes, the last person will instead be told they are cluegiver because they are the only remaining player.)
3. At the start, ask each player if they want a chance to be cluegiver.
After all players say yes or no, pick a cluegiver from those who say Yes. • Якім браўзэрам вы карыстаецеся?
Safari v15.2
-
• Калі ласка, дакладна і коратка апішыце сваю прапанову, каб зрабіць яе найбольш даступнай для разумення.
Playing in person, picking cluegiver would typically be done randomly from all the players who express interest.
I would like to see an option for picking cluegiver that is similar to that.
I have a few ideas for how this can be done:
1. The options below could be done either as a new option: “allow rejecting cluegiver role” (or “players opt into clue giving”) true/false.
Or as a separate cluegiver selection method (“random, rejecting allowed”)
2. Before dealing their hand, ask the chosen cluegiver to Accept the role or pass on it. (If everyone else passes, the last person will instead be told they are cluegiver because they are the only remaining player.)
3. At the start, ask each player if they want a chance to be cluegiver.
After all players say yes or no, pick a cluegiver from those who say Yes. • Якім браўзэрам вы карыстаецеся?
Safari v15.2
Гісторыя справаздачы
Дадайце да гэтага дакладу
- Іншая Табліца ID / ID ходу
- Ці F5 вырашыла Вашу праблему?
- Ці з'яўлялася праблема некалькі разоў? Кожны раз? Выпадкова?
- If you have a screenshot of this bug (good practice), you can use a picture hosting service of your choice (snipboard.io for example) to upload it and copy/paste the link here.
