BGA Code Sharing
- Main game logic: yourgamename.game.php
- Your game state machine: states.inc.php
- Game database model: dbmodel.sql
- Players actions: yourgamename.action.php
- Game material description: material.inc.php
- Game statistics: stats.inc.php
- Game interface logic: yourgamename.js
- Game art: img directory
- Game interface stylesheet: yourgamename.css
- Game layout: view and template: yourgamename.view.php and yourgamename_yourgamename.tpl
- Your game mobile version
- Translations (how to make your game translatable)
- Game options and preferences: gameoptions.inc.php
- Game meta-information: gameinfos.inc.php
- Game replay
- 3D
- Some usual board game elements image ressources
- Deck: a PHP component to manage cards (deck, hands, picking cards, moving cards, shuffle deck, ...).
- Counter: a JS component to manage a counter that can increase/decrease (ex: player's score).
- Scrollmap: a JS component to manage a scrollable game area (useful when the game area can be infinite. Examples: Saboteur or Takenoko games).
- Stock: a JS component to manage and display a set of game elements displayed at a position.
- Zone: a JS component to manage a zone of the board where several game elements can come and leave, but should be well displayed together (See for example: token's places at Can't Stop).
Undocumented component (if somebody knows please help with docs)
- Draggable: a JS component to manage drag'n'drop actions.
- ExpandableSection: a JS component to manage a rectangular block of HTML than can be displayed/hidden.
- Wrapper: a JS component to wrap a <div> element around its child, even if these elements are absolute positioned.
- BGA game Lifecycle
- First steps with BGA Studio
- Tutorial reversi
- Tutorial gomoku
- Tutorial hearts
- Create a game in BGA Studio: Complete Walkthrough
- Tools and tips of BGA Studio - Tips and instructions on setting up development environment
- Practical debugging - Tips focused on debugging
- Studio logs - Instructions for log access
- BGA Studio Cookbook - Tips and instructions on using API's, libraries and frameworks
- BGA Studio Guidelines
- Troubleshooting - Most common "I am really stuck" situations
- Studio FAQ
- Pre-release checklist - Go throught this list if you think you done development
- Post-release phase
- BGA Code Sharing - Shared resources, projects on git hub, common code, other links
This page is for listing of externally hosted bga projects, tools and resources, as well as internal project intended for sharing
Projects hosted not in studio
See the table a link and nickname of the developer on bga (same as used for dev forum), and short description. See Tools_and_tips_of_BGA_Studio#Version_Control for some suggestions on how and where to publish your code externally. Also see the boardgamearena tag on github.
Important notice about artwork on BGA Open Source projects: original hi-resolution images from publishers must not be published on the repositories. In addition, it is better to specify that the images derivated from publishers artwork are copyrighted and cannot be licensed under a free license like Creative Commons.
Projects on studio
Links to studio project which owner wish share as read only. Project owner please add you project here, dev nickname and short description if you would like to share it. For the projects below any developer can add themselves to a project as read-only from http://en.studio.boardgamearena.com/#!projects page.
NAME | CODE LINK | DEVELOPER |
---|---|---|
Shared Code | http://en.studio.boardgamearena.com/#!studiogame?game=sharedcode | Victoria_La |
Original BGA template | http://en.studio.boardgamearena.com/#!studiogame?game=template | Victoria_La |
Other useful resources
- Archive of tutorial projects https://www.dropbox.com/s/rsd5r4v49xudpp0/Studio.zip?dl=0
- Note: Hearts project is corrupted there, use Hearts tutorial project above
- Website with bunch of textures and sounds http://www.grsites.com/archive/textures/
- Shrink images without loss of quality https://tinypng.com/ or http://www.iloveimg.com/ (recommended by Gregory Isabelli)
- CSS shapes https://css-tricks.com/examples/ShapesOfCSS/
- PDF Scraper - extract images - http://www.extractpdf.com/
- BoardGameArena Workbench - set of tools to help test and deploy BGA projects - https://github.com/danielholmes/bga-workbench